Most agencies show you client logos. We show you products we built, published and grew with our own money — every figure verifiable on Google Play right now.
30M downloads · 13 games · top 1% of Android developers worldwide
Founded 2018. Action, FPS and sports. Home of two 5M+ titles and several million-club games.
Verify on Google Play ↗10M downloads · 14 games · 4.27★ average
Founded 2019. Sports and simulation. Five titles past one million, with Realistic Football 2027 in UE5 production.
Verify on Google Play ↗1M+ on a single title · 10 games · 8 months
Launched Nov 2025. The publishing and agency arm — proof the playbook still works from a standing start.
Verify on Google Play ↗Live Google Play listings — the download counter and rating on every card are the real thing.



The most relevant case study for a new client — it proves the system works without an existing audience.
New developer account, no audience, no back catalogue. Same playbook that built the other two studios.
Football 2026 — Soccer League crossed half a million in its first eight weeks on store optimisation and paid UA.
That single title has now passed one million downloads, with 10 games live under the studio.
Next-generation football simulation in Unreal Engine 5 at RockRex Games — realistic physics, deep career mode, mobile-first performance with PC in scope. The technical proving ground for our 3D and AR/VR capability.
An AI growth platform for game studios: ASO intelligence, ad copy engine, creative scoring and competitor tracking. Built on the exact stack we use for client SaaS work — we eat our own cooking.
Every number on this page came from the systems we'd apply to your product. First conversation is free.