Founder & Manager, Qubit Forge Technologies. Three game studios, 37 live products, 40M+ downloads โ started in 2014 with zero budget and no outside funding, ever.
That conviction came from necessity. In 2014 there was no budget for ads, no team, and no network. The only way to get a product in front of people was to understand search and store algorithms better than the people who could afford to buy their way in.
Nine years of that discipline produced three studios: Climax Game Studios (30M downloads, top 1% of Android developers worldwide), RockRex Games (10M downloads across 14 titles) and Bibrow Solution, which reached 1M+ downloads on a single title in its first eight months.
Qubit Forge is the next step: those engineering and growth systems, opened to businesses in Qatar and the GCC.
Self-taught SEO and ASO. No budget, no funding, no team. Learning distribution the hard way โ by needing it to survive.
First studio founded. Action, FPS and sports titles. The first millions follow.
Second studio, focused on sports and simulation. Five titles eventually pass one million.
Football World Soccer Cup crosses five million downloads. A second title follows.
Agency and publishing arm launched in November โ 1M+ downloads in eight months from a standing start.
Portfolio crosses 40M. Qubit Forge Technologies registered in Doha (C.R. 247551). RF 2027 and GAMEFORGE AI in production.
"I only sell what I've already done for myself. Every service Qubit Forge offers is a system running daily inside my own studios."
Nine years of self-funded product launches means every recommendation is backed by money he personally lost or made learning it.
Most companies hire a developer, then discover nobody can market the result. Here both disciplines sit with the same person.
Based in Doha with a Qatari commercial registration โ while his products reach users in over 150 countries.
minhaskhan.com isn't a rรฉsumรฉ. On desktop it's a 3D site with mini-games built from his real titles; on mobile it's a full phone operating system you unlock and explore. Every claim on it is playable, and every game links to the real product on Google Play.
โถ Play It โNot a sales team, not an account manager. The first conversation is with the person who'll make the technical and growth decisions on your product.